Hell, you can even pick Radiant since it doesn't make the actual combat (that much) easier, it just adds in some anti-grind features. Which isn't terrible when you can take that knowledge back with you and try again with a new party, but with the time/death limit, it's setting you up to fail right at the end. Originally posted by Bacaniel:Stygian and Bloodmoon aren't too difficult on their own, but Crimson Court and especially the final missions have some gimmicks that are designed to ruin your day the first time you encounter them. Especially with a single-flavour game like DD. For anyone else it's either comically over-tight or so lax it might as well not exist.Ī pass/fail thing can work if you intend to repeat it and measure how far over you were each time, but a runthrough of DD takes like 60-80 hours, not something anyone remotely normal is willing to repeat. And you're right, you don't: if you haven't played before 99 weeks isn't going to be anywhere near enough.īecause the week limit is a hard binary pass/fail, it's only challenging to an extremely narrow subset of players. You're worried if you have time to go exploring. If you don't know what you're doing, bloodmoon just makes it harder to learn. Even then, while the tolerances are low, you don't have to actually stretch to finish. killing every boss including all CC bosses before finishing the story dungeon. You have to deliberately challenge yourself, e.g. Finishing by like week 60 can't even be called a speed run. It can cost you part of your roster instead of the entire estate, which may or may not be a fatal setback, depending on whether you still have more stops to pull out.Īlso if you know what you're doing the 99 week limit is kind of not a limit. You can be wrong about how long you have and not actually die, instead managing to pull out. You get feedback about whether you're going fast enough and can adjust. The problem gets worse the longer you wait. You get nothing for almost making it.ĬC applies soft time pressure. If you're not sure you're going to make it, you might as well stop. The difference between finishing 50 weeks early and finishing 1 week early is nothing. The time limit is just poorly thought out, IMO. Pretty sure you're going to find the game itself not player-friendly.
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